Explore the projectI was inspired by one of the demos in this Challenge and decided to create my own version. I was born and raised in Hong Kong and Cantonese is my mother tongue (and there are over 80 million native speakers in the world speaking this language!). It's a fun language so I wanted to create a mini-game on Hong Kong slangs using a glossary as learner support. Visual DesignOverall, I adopted a monochrome layout to highlight the text shown on screen. DevelopmentAs I have included voice-over in this mini-game, I wanted to add a reminder reminding the learner to plug in a headset or make sure to turn up the speakers when the learner launches the course. To achieve this, I added a new layer and set to present it as 'dialogue' in Storyline. I created two tracks of questions slides that are identical except that the glossary tab is hidden in one of the tracks. The learner has the option to play the mini-game with or without the glossary as a leaner support. The default placement of the glossary tab is on the sidebar on the right. To give a bit more room for the slides and make it more obvious for the glossary tab for the learner, I also moved the position of the glossary tab from the sidebar to the topbar. I also added sound effects and made use of the 'states' to highlight the right/wrong answers. AfterthoughtsI'm very happy with the end product that I created and I received a number of positive feedback from the Challenge comment thread. In this mini-game, I focused more on using the glossary tab as learner support and practised the use of states and triggers. I saw a lot of inspirations in the Challenge on creating a custom glossary, and I'd would love to try creating one in future challenge!
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July 2023
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